Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Uedama | 63 | 47 | 16 |
2026-01-05 10:37:20 2mo ago
|
| Jita | 16 | 4 | 12 |
2026-01-13 20:47:45 2mo ago
|
| Iyen-Oursta | 8 | 7 | 1 |
2026-01-07 03:39:23 2mo ago
|
| Sivala | 1 | 1 | 0 |
2025-12-25 00:42:43 3mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| State War Academy | — | 4 |
| Imperial Academy | — | 2 |
| Absolute Order | Absolute Honor | 2 |
| Royal Amarr Institute | — | 2 |
| The Scope | — | 1 |
| Cold-Fusion TechLab | — | 1 |
| Gacrux Investment | — | 1 |
| Interstellar Evolved | Reeloaded. | 1 |
| Temple of Tuvan Orth | Guardians of Tranquility | 1 |
| Urage-Log | — | 1 |
| Hull | Events |
|---|---|
| Charon | 21 |
| Fenrir | 14 |
| Obelisk | 13 |
| Providence | 6 |
| Ark | 5 |
| Orca | 5 |
| Rhea | 4 |
| Anshar | 3 |
| Nomad | 3 |
| Avalanche | 2 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| CONCORD | — | 8 |
| Opus Dei. | — | 6 |
| Unknown corporation | — | 4 |
| Federal Navy Academy | — | 4 |
| Warriors tribe | Dakka Fleet | 3 |
| F.L.Y. S.A.F.E. | — | 3 |
| Special Assault Unit | Synergy of Steel | 2 |
| PIROCOR | — | 2 |
| Nova Prospect Enterprises | Missile Militia | 2 |
| Solo Duel King | — | 1 |
| Hull | Events |
|---|---|
| Skybreaker | 9 |
| Concord POLICE Captain | 8 |
| Caldari Sentry Gun II | 3 |
| Osprey Navy Issue | 2 |
| Maelstrom | 2 |
| Sleipnir | 2 |
| Thrasher | 2 |
| Deimos | 2 |
| Griffin | 2 |
| Thunderchild | 1 |