Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Task Force 641 | Empyrean Edict | 1 |
| Hull | Events |
|---|---|
| Punisher | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Task Force 641 | Empyrean Edict | 6 |
| Balls Deep Inc. | — | 2 |
| Safety Set To Red | Train Wreck. | 2 |
| Juan Sohn Entertainment | Captain Ahab's Whaling Tours | 2 |
| Veles Clade | — | 2 |
| Stay Frosty. | A Band Apart. | 1 |
| Eternity INC. | Goonswarm Federation | 1 |
| Hull | Events |
|---|---|
| Thrasher Fleet Issue | 2 |
| Striking Kikimora | 2 |
| Curse | 2 |
| Machariel | 2 |
| Gnosis | 2 |
| Condor | 2 |
| Catalyst Navy Issue | 1 |
| Griffin Navy Issue | 1 |
| Vigil Fleet Issue | 1 |
| Legion | 1 |