Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Whydid-Youdie

Appearances
8
Visible killmail appearances
Kills
3
37.5% of appearances
Losses
5
62.5% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-14 09:40:56
20d ago
Top hotspot
Amarr
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amarr is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: Most common visible victim entity: Anti-Carebear Special Force (Safety.).
Threat profile: Most common visible final-blow threat: Task Force 641 (Empyrean Edict).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amarr 4 2 2 2025-09-06 06:03:09
Ashab 2 1 1 2026-03-14 09:40:56
Pakkonen 1 0 1 2026-02-16 00:42:06
Nakregde 1 0 1 2026-01-12 14:38:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Anti-Carebear Special Force Safety. 2
dragon station1 1

Victim hulls

Hull Events
Velator 2
'Magpie' Mobile Tractor Unit 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Task Force 641 Empyrean Edict 2
Tsundere Death Squad Safety. 1
Neo-Yakuza Ascendancy R A I D E R S 1
STARCHASER University Fraternity Auxiliary 1

Final-blow hulls

Hull Events
Hecate 2
Catalyst 2
Vexor 1