Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Evelyn Robinson

Appearances
396
Visible killmail appearances
Kills
107
27.0% of appearances
Losses
289
73.0% of appearances
Hot systems
21
Distinct systems in window
Newest visible event
2026-04-02 02:18:22
22h ago
Top hotspot
Hageken
46 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Hageken is the strongest visible hotspot with 46 appearances (8 kills / 38 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Hageken 46 8 38 2026-02-18 23:33:15
Uosusuokko 39 4 35 2026-03-28 18:39:36
Akonoinen 37 11 26 2026-02-11 15:16:38
Oimmo 27 8 19 2026-03-14 11:46:08
Vaajaita 22 8 14 2026-03-27 14:27:21
Otsasai 19 19 0 2026-03-15 09:27:57
Isanamo 19 6 13 2026-01-11 11:58:04
Ouranienen 19 8 11 2025-12-17 13:52:07
Vuorrassi 12 3 9 2026-03-14 16:28:36
Uemisaisen 8 1 7 2025-12-20 18:02:22
Mastakomon 5 1 4 2025-08-16 18:06:53
Tsukuras 3 1 2 2025-12-20 17:36:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 7
Torneko Storage Caladrius Alliance 7
Amxgody 5
Republic Military School 3
Karma Police Corporation 2
Federal Navy Academy 2
Caldari Provisions 2
School of Applied Knowledge 2
Pator Tech School 2
University of Caille 2

Victim hulls

Hull Events
Golem 16
Gila 12
Tengu 8
Orthrus 7
Praxis 6
Standup Gram I 4
Vargur 3
Mackinaw 3
Hulk 3
Nightmare 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 130
Corporate Police Force 128
Unknown corporation 6
True Power 6
Caldari Business Tribunal 3
Jovenile Delinquents 2
Khanid Innovation 1
Fixers Corporation Pillars of Liberty 1
Ytiri 1
State War Academy 1

Final-blow hulls

Hull Events
Concord POLICE Captain 130
Caldari Police 3rd Lieutenant 81
Caldari Police Vice Commissioner 25
Caldari Police Commissioner 22
Caldari Sentry Gun III 4
Kronos 3
Caldari Sentry Gun II 3
Caldari Sentry Gun I 3
Sansha's Hailburst Frostwight 2
Golem 2