Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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SandkastenEmpfinden

Appearances
75
Visible killmail appearances
Kills
75
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-15 19:28:43
17d ago
Top hotspot
K-IYNW
22 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K-IYNW is the strongest visible hotspot with 22 appearances (22 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K-IYNW 22 22 0 2025-09-06 22:20:39
LXQ2-T 20 20 0 2025-11-08 02:11:32
EFM-C4 17 17 0 2026-02-20 15:17:15
Atioth 14 14 0 2026-02-15 18:17:57
XV-MWG 1 1 0 2026-03-15 19:28:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 13
Special law enforcement department Fraternity. 9
Black Omega Security Minmatar Fleet Alliance 3
Arknights. Fraternity. 3
Minmatar Fleet Academy Minmatar Fleet Alliance 2
Pandemic Horde Inc. Pandemic Horde 2
Deaths Consortium Pandemic Horde 2
Gladiators of Rage Fraternity. 2
Special Assault Unit Pandemic Horde 2
Infinite Point Pandemic Horde 1

Victim hulls

Hull Events
Maller 19
Cyclone Fleet Issue 15
Cerberus 13
Raven Navy Issue 4
Zealot 4
Basilisk 4
Barghest 2
Eos 2
Monitor 1
Ansiblex Jump Bridge 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.