Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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TheGameULost

Appearances
125
Visible killmail appearances
Kills
77
61.6% of appearances
Losses
48
38.4% of appearances
Hot systems
32
Distinct systems in window
Newest visible event
2026-01-16 00:26:29
2mo ago
Top hotspot
J121623
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J121623 is the strongest visible hotspot with 13 appearances (7 kills / 6 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Absolute Order XI (Absolute Will).
Threat profile: Most common visible final-blow threat: YeLuo-XingHai (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J121623 13 7 6 2025-09-28 02:38:14
Y-MPWL 13 11 2 2025-08-24 22:50:30
Tama 8 5 3 2025-10-04 22:23:04
Hikkoken 5 2 3 2025-10-02 00:30:08
J215537 5 4 1 2025-08-25 20:11:39
Okkamon 5 2 3 2025-08-24 03:05:06
Vard 2 2 0 2025-10-05 04:17:50
EFM-C4 2 0 2 2025-09-19 22:57:20
RL-KT0 2 0 2 2025-09-19 21:39:20
J161338 2 0 2 2025-08-26 06:44:25
Kourmonen 2 2 0 2025-08-25 01:27:48
Rancer 2 0 2 2025-08-16 05:25:44

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Absolute Order XI Absolute Will 10
Federation Navy 3rd Fleet 7
Salted Fish Inc War and Wormhole 3
State Protectorate 3
Science and Trade Institute 3
Russian Star Federation Suetology 2
Crack Holes Inc. Death Legion of Capybaras 2
Rattini Tribe Minmatar Fleet Alliance 2
Collective Logistics Solutions Ivy League Alt Alliance 2
Stardust-Guardian Fraternity. 2

Victim hulls

Hull Events
Capsule 9
Customs Office 7
Algos 4
Catalyst Navy Issue 3
Amarr Shuttle 3
Standup Satyr I 2
Standup Ametat II 2
Exequror Navy Issue 2
Magnate 2
Vexor Navy Issue 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
YeLuo-XingHai Fraternity. 2
Ex Pax Ultio 2
TunDraGon Goonswarm Federation 2
Take this... SHOULD NOT EXPLODE... 2
Sheriff. United Caldari Space Command. 2
Unknown corporation 2
Omnivores of Mediocrity Omnivores 2
Task Force 641 Empyrean Edict 2
Sokar Syndicate Habitual Chaos 1
Vanguard Marines 1

Final-blow hulls

Hull Events
Exequror Navy Issue 4
Osprey Navy Issue 3
Ferox Navy Issue 2
Proteus 2
Vargur 2
Harbinger 2
Machariel 2
Vigilant 2
Harpy 2
Cenotaph 1