Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Vi Tae

Appearances
360
Visible killmail appearances
Kills
287
79.7% of appearances
Losses
73
20.3% of appearances
Hot systems
56
Distinct systems in window
Newest visible event
2026-03-18 03:01:22
15d ago
Top hotspot
Y4B-BQ
108 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y4B-BQ is the strongest visible hotspot with 108 appearances (107 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: University of Caille.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y4B-BQ 108 107 1 2026-03-13 02:31:08
Dodixie 22 3 19 2025-09-21 14:01:12
C6C-K9 20 20 0 2026-01-08 03:16:27
OTJ-4W 19 19 0 2026-01-14 20:31:53
6W-6O9 19 19 0 2026-01-08 02:15:31
G7AQ-7 14 10 4 2025-11-21 03:27:06
1I5-0V 13 13 0 2026-01-20 00:11:54
Kamela 12 12 0 2025-11-06 18:05:12
EU-WFW 10 9 1 2026-03-13 03:30:28
INQ-WR 9 2 7 2026-02-26 03:59:49
WH-JCA 8 8 0 2026-02-14 23:51:09
1-SMEB 8 8 0 2025-11-12 18:37:07

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 28
Lazerhawks L A Z E R H A W K S 16
Outfit 418 Blue Loot Not Included 14
Star Frontiers Brotherhood of Spacers 10
Social Dynamics 9
Shadow Legion X Seriously Suspicious 9
Raiding Party. Brotherhood of Spacers 8
Safety Third Brotherhood of Spacers 8
Vesuvian Fleet Apocalypse Now. 8
Special law enforcement department Fraternity. 8

Victim hulls

Hull Events
Nightmare 74
Capsule 17
Hurricane 14
Templar I 10
Customs Office 9
Metenox Moon Drill 8
Zarmazd 8
Mobile Large Warp Disruptor I 8
Praxis 7
Tempest Fleet Issue 7

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
University of Caille 18
Unknown corporation 5
Brightest rearguard Ligma Grindset 4
Anoikis Equilibrium Honorable Third Party 3
Leyxmex Rote Works 3
What Could Possibly Go Wr0ng. Out of the Blue. 2
Perun Clade 2
Immortalis Inc. Shadow Cartel 2
Strix Ridens Strix Ridens. 2
Hard Knocks Inc. Hard Knocks Citizens 2

Final-blow hulls

Hull Events
Incursus 18
Exequror Navy Issue 4
Flycatcher 4
Orthrus 3
Sabre 3
Sin 3
Nightmare 3
Retribution 3
Relentless Venture 2
Brutix Navy Issue 2