Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

IMWeightN

Appearances
10
Visible killmail appearances
Kills
2
20.0% of appearances
Losses
8
80.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 23:41:47
1d ago
Top hotspot
YXIB-I
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YXIB-I is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YXIB-I 4 2 2 2026-03-31 23:41:47
W6VP-Y 4 0 4 2026-03-07 15:01:13
NFM-0V 1 0 1 2026-03-15 11:15:56
9OO-LH 1 0 1 2026-02-12 15:57:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 1
KheshigFleet Fraternity. 1

Victim hulls

Hull Events
Praxis 1
Iteron Mark V 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
Brave Newbies Inc. Brave Collective 1
Chaos arbiter Fraternity. 1
Helgast Militarum The Initiative. 1
Tactical Trauma Team Dracarys. 1
Barely Effective Scumlords 1

Final-blow hulls

Hull Events
Praxis 1
Loki 1
Tengu 1
Pith Usurper 1
Pithatis Revolter 1
Pithatis Assassin 1
Vexor Navy Issue 1
Federation Navy Comet 1