Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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kingtut Tut

Appearances
232
Visible killmail appearances
Kills
188
81.0% of appearances
Losses
44
19.0% of appearances
Hot systems
83
Distinct systems in window
Newest visible event
2026-03-31 15:35:45
4d ago
Top hotspot
Y4B-BQ
23 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Y4B-BQ is the strongest visible hotspot with 23 appearances (21 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Why So Sage (Dracarys.).
Threat profile: Most common visible final-blow threat: Corporate Police Force.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Y4B-BQ 23 21 2 2026-03-13 02:15:08
ZBY-0I 10 10 0 2026-03-30 14:12:59
78-0R6 10 9 1 2025-10-25 20:47:09
J131718 9 9 0 2026-01-28 19:06:58
J100549 8 8 0 2025-11-28 14:20:02
A-J6SN 7 7 0 2026-02-22 13:33:09
5-CQDA 6 4 2 2026-03-26 15:28:37
J160941 6 6 0 2025-10-11 20:47:54
J151909 6 5 1 2025-10-10 18:45:25
CFLF-P 6 6 0 2025-08-14 14:25:12
J104729 5 5 0 2025-12-18 19:44:07
J122116 5 3 2 2025-10-18 22:03:59

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Why So Sage Dracarys. 9
Management of management 9
Wandering Dreams 8
Cosmic-Wanderers The Initiative. 6
Dark Wormhole Industry Silent Infinity 5
KarmaFleet Goonswarm Federation 5
Lazerhawks L A Z E R H A W K S 5
Tactical Trauma Team Dracarys. 4
No Vacancies No Vacancies. 4
Blackwater USA Inc. Deepwater Hooligans 4

Victim hulls

Hull Events
Capsule 28
Zirnitra 16
Mobile Tractor Unit 16
Ishtar 16
Wolf 6
Barghest 5
Vargur 4
Sigil 4
Dramiel 4
Revelation 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Corporate Police Force 4
Unknown corporation 2
KarmaFleet Goonswarm Federation 2
Almost Dangerous Wolves Amongst Strangers 2
Reinforced Everyday 2
Knight of Zero Ultra Out of the Blue. 2
Siromanci The Initiative. 2
Olimp trade 2
Running with Dogs Out of the Blue. 2
Raised by Wolves Intaki-Business Logistics Union 1

Final-blow hulls

Hull Events
Kikimora 7
Vedmak 2
Hecate 2
Abaddon 2
Eris 2
Eos 2
Redeemer 2
Caldari Police Vice Commissioner 2
Infesting Disruptor Tau 1
Infesting Interruptor Omicron 1