Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Zeus Austin

Appearances
152
Visible killmail appearances
Kills
126
82.9% of appearances
Losses
26
17.1% of appearances
Hot systems
50
Distinct systems in window
Newest visible event
2026-03-29 15:46:58
4d ago
Top hotspot
Auga
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Auga is the strongest visible hotspot with 12 appearances (12 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Federation Customs.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Auga 12 12 0 2025-11-28 21:22:19
Decon 9 9 0 2025-10-29 00:41:12
Siseide 8 5 3 2025-12-10 19:34:11
J213737 7 7 0 2026-03-09 14:42:03
Bosboger 7 7 0 2025-11-28 00:05:52
Vard 6 5 1 2025-12-12 14:52:15
Amamake 6 5 1 2025-12-10 20:22:14
Kheram 5 3 2 2026-03-26 02:55:07
Egghelende 5 5 0 2025-12-21 19:50:07
Resbroko 5 5 0 2025-10-22 00:00:49
Seyllin 4 4 0 2025-09-06 05:58:18
VUAC-Y 3 2 1 2026-01-27 18:05:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 16
Absolute Order XVIII Absolute Will 11
Black Omega Security Minmatar Fleet Alliance 5
Federal Navy Academy 4
Verge Vendor Industries The Burning Contingent Alliance 3
Absolute Order Absolute Honor 3
University of Caille 3
Cosmos Industrial Cosmos Origins 3
Subsidy H.R.S. Xagenic Freymvork 2
Fixers Corporation Pillars of Liberty 2

Victim hulls

Hull Events
Mobile Tractor Unit 26
Capsule 25
Venture 7
Standup Firbolg I 5
Tempest Fleet Issue 5
Standup Templar I 4
Retriever 4
Phoenix 3
Muninn 3
Pioneer 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Federation Customs 3
Unknown corporation 2
Anoikis Equilibrium Honorable Third Party 2
The Voyager FM 2
CONCORD 2
Dream RuCorp inc. 2
Bring The Noise Honorable Third Party 1
Prime Directive. Local Is Primary 1
Infinite Point The Initiative. 1
JERNBYRD Pain And Compliance 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 2
Roden Police Sergeant 2
Proteus 2
Legion 2
Deimos 2
Concord POLICE Captain 2
Cenotaph 1
Drekavac 1
Praxis 1
True Sansha's Supercarrier 1