Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Bobb Bobbington

Appearances
276
Visible killmail appearances
Kills
231
83.7% of appearances
Losses
45
16.3% of appearances
Hot systems
49
Distinct systems in window
Newest visible event
2026-03-14 02:24:25
19d ago
Top hotspot
PNFW-O
31 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PNFW-O is the strongest visible hotspot with 31 appearances (31 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Tactical Withdrawal Team (The Rejected.).
Threat profile: Most common visible final-blow threat: Stimulus (Rote Kapelle).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PNFW-O 31 31 0 2026-02-13 00:35:13
K76A-3 29 29 0 2026-01-03 01:42:13
BZ-BCK 15 15 0 2026-02-18 03:01:37
Vard 15 14 1 2025-11-15 16:12:09
9P4O-F 14 14 0 2026-03-07 19:30:20
LXQ2-T 12 9 3 2026-01-10 23:37:55
Sifilar 10 10 0 2025-11-07 02:04:17
G-KCFT 8 6 2 2026-01-25 19:38:00
2E0P-2 7 5 2 2025-10-24 22:00:53
Y4B-BQ 5 5 0 2026-03-13 02:02:06
Ardar 5 4 1 2025-11-02 21:09:37
2G-VDP 4 2 2 2026-02-07 05:38:04

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Withdrawal Team The Rejected. 28
Chaos arbiter Fraternity. 17
Prime Directive. Local Is Primary 7
Astrum Mechanica Get Off My Lawn 7
Stimulus Rote Kapelle 6
Slow Chidlren at Play SL0W CHILDREN AT PLAY 6
Derp Company Get Off My Lawn 6
Maison Pantin Natya 6
Starlight Industries .co SL0W CHILDREN AT PLAY 4
Know-Nothings Deepwater Hooligans 4

Victim hulls

Hull Events
Maelstrom 13
Raven 11
Drake Navy Issue 9
Zirnitra 8
Apocalypse Navy Issue 8
Sabre 7
Caracal Navy Issue 7
Typhoon 7
Exequror Navy Issue 6
Nightmare 6

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Stimulus Rote Kapelle 5
Integritas Deepwater Hooligans 3
Southern Cross Silver Shields Flying Dangerous 3
Prime Directive. 2
Southern Cross Monopoly Flying Dangerous 2
NOT HALF BAD SL0W CHILDREN AT PLAY 2
Chaos arbiter Fraternity. 2
Balls Deep Inc. 2
KarmaFleet Goonswarm Federation 2
your mouse sensitivity is low Platinum Sensitivity. 1

Final-blow hulls

Hull Events
Exequror Navy Issue 3
Vedmak 2
Loki 2
Proteus 2
Caldari Navy Hookbill 2
Khizriel 1
Cyclone Fleet Issue 1
Kikimora 1
Svipul 1
Orthrus 1