Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ilya Omanid

Appearances
48
Visible killmail appearances
Kills
42
87.5% of appearances
Losses
6
12.5% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2025-10-26 01:24:37
5mo ago
Top hotspot
Dal
39 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Dal is the strongest visible hotspot with 39 appearances (39 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: Know-Nothings (Negative Feedback).
Threat profile: Most common visible final-blow threat: Know-Nothings (Negative Feedback).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Dal 39 39 0 2025-10-13 02:55:22
Lermireve 3 3 0 2025-10-13 02:22:20
Auner 1 0 1 2025-10-26 01:24:37
Hadozeko 1 0 1 2025-10-26 00:02:02
Ebolfer 1 0 1 2025-09-24 01:09:03
Gerper 1 0 1 2025-09-21 02:58:15
Turnur 1 0 1 2025-08-16 01:33:52

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Know-Nothings Negative Feedback 8
Zappy boys 5
Shimazu Devils Negative Feedback 5
Rattini Tribe Minmatar Fleet Alliance 4
DAWGS Corp. Negative Feedback 2
Immortalis Inc. Shadow Cartel 2
Armaggedon Inc. Shadow Cartel 2
Banana-Republic. Shadow Cartel 2
Soltech Armada Minmatar Fleet Alliance 2
Starlight Industries .co SL0W CHILDREN AT PLAY 1

Victim hulls

Hull Events
Apocalypse Navy Issue 8
Apocalypse 7
Apostle 5
Revelation Navy Issue 3
Retribution 3
Metenox Moon Drill 2
Phoenix Navy Issue 2
Talwar 2
Arazu 2
Sunesis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Know-Nothings Negative Feedback 1
Insitution of Homeless Fish Seker Matar 1
Chaos arbiter Fraternity. 1
Doomsday Directive The Initiative. 1
DAWGS Corp. Negative Feedback 1
Exiles of Chaos Balcora Gatekeepers 1

Final-blow hulls

Hull Events
Kikimora 1
Rokh 1
Eos 1
Federation Navy Comet 1
Talos 1
Apocalypse 1