Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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United Interests

Appearances
14
Visible killmail appearances
Kills
10
71.4% of appearances
Losses
4
28.6% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2021-04-25 05:25:24
60mo ago
Top hotspot
E02-IK
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: E02-IK is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: Refridgerate Before Consuming.
Threat profile: Most common visible final-blow threat: JPL Citizenry.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
E02-IK 5 5 0 2019-09-28 23:49:22
7Q-8Z2 3 3 0 2019-02-03 07:29:58
J163754 2 0 2 2021-04-25 05:25:24
NK-7XO 1 1 0 2019-12-16 03:55:39
SUR-F7 1 1 0 2019-07-28 03:17:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Refridgerate Before Consuming 5
SubPrime Strategic Initiatives 3
Rowan Trade Guild Templis Strategic Division 1
Rock wraiths 1

Victim hulls

Hull Events
Mobile Medium Warp Disruptor II 2
Heat Dissipation Array 2
Ballistic Deflection Array 2
Capsule 2
Photon Scattering Array 1
Mobile Small Warp Disruptor I 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
JPL Citizenry 2
The Dead Unicorn 1
Order of the Wanderers 1

Final-blow hulls

Hull Events
Sabre 2
Leshak 1
Vexor Navy Issue 1