Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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TheSnootyCrowd48

Appearances
6
Visible killmail appearances
Kills
5
83.3% of appearances
Losses
1
16.7% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-04-04 21:49:55
1d ago
Top hotspot
JUE-DX
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: JUE-DX is the strongest visible hotspot with 6 appearances (5 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: Zero Fun Allowed (xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
JUE-DX 6 5 1 2026-04-04 21:49:55

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 1
Incognito Mode Brotherhood of Spacers 1
Outcasts Only Abyssal Brick Rollers 1
Casa De Coppola Brotherhood of Spacers 1
Immortalis Inc. Shadow Cartel 1

Victim hulls

Hull Events
Flycatcher 2
Nightmare 2
Loki 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 1

Final-blow hulls

Hull Events
Nightmare 1