Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ural 2

Appearances
44
Visible killmail appearances
Kills
44
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-03-30 13:22:28
3d ago
Top hotspot
R-ARKN
22 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: R-ARKN is the strongest visible hotspot with 22 appearances (22 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Alkaid Broken Army (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
R-ARKN 22 22 0 2026-03-25 15:05:11
T8H-66 4 4 0 2026-03-07 18:54:21
Floseswin 3 3 0 2026-03-26 16:25:38
G-3BOG 3 3 0 2026-03-07 19:13:43
LG-RO2 2 2 0 2026-03-29 12:05:12
Amamake 2 2 0 2026-03-26 16:59:53
DL-CDY 2 2 0 2026-03-08 16:36:17
J110145 2 2 0 2026-03-07 18:24:59
Y-OMTZ 2 2 0 2026-03-07 18:10:02
Z-MO29 1 1 0 2026-03-30 13:22:28
Aset 1 1 0 2026-03-26 16:18:55

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Alkaid Broken Army The Initiative. 7
Phoenix City Fraternity. 6
xDECOYx DECOY 4
Arquebus Co. The Ravens' Nest 3
KheshigFleet Fraternity. 2
Iron Warriors Legion Ferrata Victrix 2
Scan Stakan HOLD MY PROBS 2
too.late 2
Gobbins MoonGoo Reserve The Rejected. 2
GoodNight2004 2

Victim hulls

Hull Events
Capsule 19
Purifier 3
Retribution 3
Brutix Navy Issue 2
Stabber 2
Vedmak 1
Sunesis 1
Proteus 1
Exequror Navy Issue 1
Bhaalgorn 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.