Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Bordan | 5 | 3 | 2 |
2026-03-14 11:06:08 18d ago
|
| RF-GGF | 4 | 4 | 0 |
2026-03-06 18:21:48 26d ago
|
| Oberen | 2 | 2 | 0 |
2026-03-14 10:40:14 18d ago
|
| Sharuveil | 1 | 1 | 0 |
2026-03-07 20:06:36 25d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| CAS Alts | CAStabouts | 4 |
| Sokar Syndicate | Habitual Chaos | 2 |
| Sons of Seyllin | Sedition. | 1 |
| Old Bittervets | Deepwater Hooligans | 1 |
| Obsidian Armament | — | 1 |
| University of Caille | — | 1 |
| Hull | Events |
|---|---|
| Talos | 2 |
| Standup Firbolg I | 1 |
| Standup Siren I | 1 |
| Standup Gram I | 1 |
| Bifrost | 1 |
| Azbel | 1 |
| Naglfar | 1 |
| Bhaalgorn | 1 |
| Falcon | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Heretic Army | Sedition. | 1 |
| Family Guy. | Deepwater Hooligans | 1 |
| Hull | Events |
|---|---|
| Barghest | 2 |