Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ghost ITX

Appearances
16
Visible killmail appearances
Kills
13
81.3% of appearances
Losses
3
18.8% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-05 06:38:54
17h ago
Top hotspot
WNS-7J
8 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: WNS-7J is the strongest visible hotspot with 8 appearances (6 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Quatnum of Mercy Corp (Wild Souls).
Threat profile: Most common visible final-blow threat: Imperial Academy.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
WNS-7J 8 6 2 2026-03-31 17:32:28
HM-UVD 7 7 0 2026-04-05 06:38:54
57M7-W 1 0 1 2026-03-16 18:45:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Quatnum of Mercy Corp Wild Souls 5
Universal Prime Syndicate Wild Souls 4
Power Of Gods Wild Souls 2
10 Potatoes Project Potato 1
Black Orden Wild Souls 1

Victim hulls

Hull Events
Naga 5
Talos 2
Vargur 1
Hurricane 1
Stabber Fleet Issue 1
Minmatar Shuttle 1
Capsule 1
Vexor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Imperial Academy 1
Universal Prime Syndicate Wild Souls 1
Anonymous Fish Club Skuffed Out. 1

Final-blow hulls

Hull Events
Thrasher 1
Retribution 1
Nemesis 1