Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| N-PS2Y | 4 | 3 | 1 |
2026-03-14 14:24:02 22d ago
|
| JAWX-R | 3 | 0 | 3 |
2026-03-14 09:28:51 22d ago
|
| J235456 | 2 | 0 | 2 |
2026-04-03 16:50:43 2d ago
|
| J233255 | 1 | 0 | 1 |
2026-04-04 05:24:52 2d ago
|
| 1I5-0V | 1 | 0 | 1 |
2026-03-13 20:34:25 23d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Center for Advanced Studies | — | 2 |
| Darkmoon Military Industrial Complex | Goonswarm Federation | 1 |
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 1 |
| Caracal Navy Issue | 1 |
| Mobile Small Warp Disruptor I | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Don't Wake a sleeping bear | TIME CRIT | 2 |
| Vulture Enterprises | OnlyFleets. | 2 |
| Vigilant Tyrannos | — | 1 |
| Zero Fun Allowed | xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku | 1 |
| Darkmoon Military Industrial Complex | Goonswarm Federation | 1 |
| Tactical Withdrawal Team | The Rejected. | 1 |
| Hull | Events |
|---|---|
| Khizriel | 2 |
| Proteus | 2 |
| Drifter Recon Battleship | 1 |
| Hecate | 1 |
| Sabre | 1 |
| Caracal Navy Issue | 1 |