Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Bosboger | 13 | 13 | 0 |
2026-03-28 00:59:33 7d ago
|
| Dammalin | 12 | 10 | 2 |
2026-03-29 20:06:23 5d ago
|
| Sharuveil | 3 | 3 | 0 |
2026-03-07 20:08:36 27d ago
|
| Konora | 2 | 2 | 0 |
2026-03-17 22:12:32 17d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Rattini Tribe | Minmatar Fleet Alliance | 11 |
| Dammfam Holdings 001 | — | 4 |
| Dammfam Holdings 002 | — | 3 |
| Solidified Encounter | GunFam | 2 |
| Banana-Republic. | Shadow Cartel | 2 |
| Spaghetti Militia | — | 1 |
| Eagle Wing Industries | Shadow Cartel | 1 |
| Roux the Day | Minmatar Fleet Associates | 1 |
| Hydra The Ancient One | GunFam | 1 |
| The Rust Legion | GunFam | 1 |
| Hull | Events |
|---|---|
| Revelation | 8 |
| Apostle | 3 |
| Standup Einherji II | 2 |
| Standup Firbolg I | 2 |
| Typhoon | 2 |
| Moros Navy Issue | 1 |
| Naglfar Fleet Issue | 1 |
| Kikimora | 1 |
| Standup Templar II | 1 |
| Standup Dromi II | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| CONCORD | — | 1 |
| Hydra The Ancient One | GunFam | 1 |
| Hull | Events |
|---|---|
| Typhoon Fleet Issue | 1 |
| Concord POLICE Captain | 1 |