Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Dammalin | 33 | 31 | 2 |
2026-03-29 20:06:23 3d ago
|
| Bosboger | 12 | 12 | 0 |
2026-03-28 00:59:33 5d ago
|
| Sharuveil | 3 | 3 | 0 |
2026-03-07 20:08:36 25d ago
|
| Fuskunen | 2 | 2 | 0 |
2026-03-19 02:42:10 14d ago
|
| Konora | 2 | 2 | 0 |
2026-03-17 22:00:10 15d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Rattini Tribe | Minmatar Fleet Alliance | 10 |
| Solidified Encounter | GunFam | 5 |
| The Rust Legion | GunFam | 5 |
| Dammfam Holdings 001 | — | 4 |
| Circle of Honledok | GunFam | 3 |
| Dammfam Holdings 002 | — | 3 |
| NOT HALF BAD | Dracarys. | 2 |
| Oroboros Industries | GunFam | 2 |
| United Soviet Socialist Republic | GunFam | 2 |
| Banana-Republic. | Shadow Cartel | 2 |
| Hull | Events |
|---|---|
| Typhoon Fleet Issue | 16 |
| Revelation | 7 |
| Typhoon | 3 |
| Standup Einherji II | 2 |
| Standup Firbolg I | 2 |
| Apostle | 2 |
| Raitaru | 2 |
| Scorpion | 2 |
| Moros Navy Issue | 1 |
| Naglfar Fleet Issue | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| CONCORD | — | 1 |
| Circle of Honledok | GunFam | 1 |
| Hull | Events |
|---|---|
| Typhoon Fleet Issue | 1 |
| Concord POLICE Captain | 1 |