Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Niarja | 2 | 2 | 0 |
2026-03-13 14:56:48 21d ago
|
| Konola | 2 | 0 | 2 |
2026-03-10 03:35:05 25d ago
|
| Wirashoda | 1 | 1 | 0 |
2026-04-01 03:46:14 3d ago
|
| Ala | 1 | 1 | 0 |
2026-04-01 03:40:04 3d ago
|
| Kuharah | 1 | 1 | 0 |
2026-03-18 03:35:42 17d ago
|
| Tunudan | 1 | 1 | 0 |
2026-03-18 03:31:51 17d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Chaos arbiter | Fraternity. | 2 |
| Contraband lnc | Lack of F3CK3N Talent | 1 |
| ISEEU Corporation | Observatory Great Bear | 1 |
| Pochven Police Department | Vyraj. | 1 |
| Hyde Industries | — | 1 |
| Hull | Events |
|---|---|
| Torrent | 1 |
| 'Packrat' Mobile Tractor Unit | 1 |
| Proteus | 1 |
| Mobile Small Warp Disruptor I | 1 |
| Capsule | 1 |
| Impairor | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 2 |
| Hull | Events |
|---|---|
| Executive State Navy Raptor | 1 |
| State Navy Karura | 1 |