Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Y4B-BQ | 52 | 50 | 2 |
2026-03-13 01:50:48 21d ago
|
| EU-WFW | 1 | 1 | 0 |
2026-03-10 18:18:12 23d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Scan Stakan | HOLD MY PROBS | 11 |
| TR Investments | HOLD MY PROBS | 8 |
| Evian Industries | Reeloaded. | 4 |
| Ishikara Mechatronic Systems | D3ad End | 3 |
| Silent Knights. | LinkNet | 3 |
| Blackwater USA Inc. | Deepwater Hooligans | 2 |
| Jump 2 Beacon | OnlyFleets. | 2 |
| Bad Robot Inc. | Red Alliance | 2 |
| Moonlight Mouse Hole | Lunar Luminescence | 1 |
| Space Rift Cowboys | D3ad End | 1 |
| Hull | Events |
|---|---|
| Nightmare | 37 |
| Gallente Shuttle | 6 |
| Standup Firbolg I | 3 |
| Huginn | 2 |
| Zirnitra | 1 |
| Fortizar | 1 |
| Mobile Cynosural Inhibitor | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Did he say Jump | Deepwater Hooligans | 2 |
| Hull | Events |
|---|---|
| Nightmare | 2 |