Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Quillestra Acvestra

Appearances
61
Visible killmail appearances
Kills
53
86.9% of appearances
Losses
8
13.1% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-01 17:56:00
22h ago
Top hotspot
F-TE1T
31 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F-TE1T is the strongest visible hotspot with 31 appearances (31 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: ChuangShi (Wings Freedom.).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F-TE1T 31 31 0 2026-03-30 21:46:39
UAJ5-K 20 20 0 2026-04-01 17:56:00
EFM-C4 2 0 2 2026-03-21 21:26:51
CL-IRS 2 0 2 2026-03-17 19:41:18
D87E-A 1 0 1 2026-04-01 00:02:27
D-3GIQ 1 0 1 2026-03-31 07:32:03
Amamake 1 0 1 2026-03-21 21:52:21
Arnher 1 0 1 2026-03-21 21:37:44
K-6K16 1 1 0 2026-03-20 00:14:39
319-3D 1 1 0 2026-03-19 10:16:09

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ChuangShi Wings Freedom. 30
Hard Knocks Inc. Hard Knocks Citizens 3
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 2
Lazerhawks L A Z E R H A W K S 2
Red Pill Gaming Syndicate Brotherhood of Spacers 2
Incognito Mode Brotherhood of Spacers 2
Noir. Shadow Cartel 2
Cosmic-Wanderers The Initiative. 1
Nether Guards Brotherhood of Spacers 1
Hunky-Dory Brotherhood of Spacers 1

Victim hulls

Hull Events
Nightmare 13
Medium Artillery Battery 8
Photon Scattering Array 4
Heat Dissipation Array 4
Minokawa 3
True Sansha Energy Neutralizing Battery 3
Ballistic Deflection Array 3
Explosion Dampening Array 2
Warp Disruption Battery 2
Nidhoggur 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 2
True Faces Hungary Goonswarm Federation 2
ChuangShi Wings Freedom. 1
Rattini Tribe Minmatar Fleet Alliance 1
Yet To Be Named 1
Sorry We're In Your Space Eh Seventh Sanctum. 1

Final-blow hulls

Hull Events
Proteus 2
Rokh 2
Exequror Navy Issue 1
Eris 1
Machariel 1
Muninn 1