Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| B17O-R | 22 | 22 | 0 |
2026-03-06 13:02:04 27d ago
|
| MJYW-3 | 5 | 5 | 0 |
2026-04-01 19:45:24 20h ago
|
| FIO1-8 | 5 | 5 | 0 |
2026-03-28 14:32:48 5d ago
|
| Serpentis Prime | 3 | 3 | 0 |
2026-03-06 12:23:04 27d ago
|
| P-2TTL | 1 | 1 | 0 |
2026-03-28 15:03:15 5d ago
|
| E9KD-N | 1 | 1 | 0 |
2026-03-28 14:27:30 5d ago
|
| RD-G2R | 1 | 1 | 0 |
2026-03-08 18:28:21 24d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Jack Daniels Elite Squadron | Fraternity. | 5 |
| NO PANIC GROUP | Fraternity. | 5 |
| Light of the moon | Fraternity. | 4 |
| Chaos arbiter | Fraternity. | 3 |
| Dragon Aeternum | Blades of Grass | 3 |
| Stardust-Guardian | Fraternity. | 1 |
| Take The Bait. | Insidious. | 1 |
| Dreddit | Test Alliance Please Ignore | 1 |
| Fraternity Building Management | Fraternity. | 1 |
| Northern Dominion | No Visual. | 1 |
| Hull | Events |
|---|---|
| Ferox Navy Issue | 16 |
| Muninn | 4 |
| Flycatcher | 2 |
| Sabre | 2 |
| Ferox | 2 |
| Basilisk | 2 |
| Capsule | 2 |
| Bifrost | 1 |
| Ansiblex Jump Bridge | 1 |
| Jackdaw | 1 |
What most often lands the final blow when this entity loses in the selected window.