Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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CptSarge

Appearances
422
Visible killmail appearances
Kills
381
90.3% of appearances
Losses
41
9.7% of appearances
Hot systems
69
Distinct systems in window
Newest visible event
2026-04-01 05:30:03
2d ago
Top hotspot
Todifrauan
102 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Todifrauan is the strongest visible hotspot with 102 appearances (102 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Know-Nothings (Negative Feedback).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Todifrauan 102 102 0 2025-10-09 05:35:35
Y4B-BQ 32 32 0 2026-03-13 02:23:37
Amamake 28 28 0 2026-03-06 04:12:31
Arnher 19 19 0 2025-08-16 02:01:06
Turnur 17 14 3 2026-02-08 04:46:21
Helgatild 17 17 0 2025-08-23 02:07:44
Vard 14 14 0 2025-11-21 01:48:12
FB-MPY 12 12 0 2026-02-05 03:16:58
PNFW-O 11 11 0 2026-02-13 00:35:44
Siseide 11 11 0 2026-01-02 04:02:34
B6-XE8 8 7 1 2026-02-27 03:57:22
IP6V-X 8 6 2 2025-11-04 03:34:09

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 70
Rattini Tribe Minmatar Fleet Alliance 15
Southern Cross Monopoly Flying Dangerous 12
Hard Knocks Inc. Hard Knocks Citizens 10
Slow Chidlren at Play SL0W CHILDREN AT PLAY 10
Know-Nothings Negative Feedback 10
Fuxi Legion Fraternity. 9
Spaghetti Militia 8
Lazerhawks L A Z E R H A W K S 6
Stardust-Guardian Fraternity. 5

Victim hulls

Hull Events
Tempest Fleet Issue 41
Zirnitra 35
Rokh 24
Apocalypse Navy Issue 16
Megathron 15
Revelation Navy Issue 14
Revelation 11
Capsule 9
Moros Navy Issue 8
Apostle 8

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Know-Nothings Negative Feedback 4
Safety Third Brotherhood of Spacers 2
The New Federation Sigma Grindset 2
DAWGS Corp. Negative Feedback 2
Digital Ghosts 2
Rattini Tribe Minmatar Fleet Alliance 2
Prime Directive. Local Is Primary 2
Ascendance Goonswarm Federation 1
Rise Of Exiles Brave Collective 1
Take The Bait. Insidious. 1

Final-blow hulls

Hull Events
Raven Navy Issue 3
Drake Navy Issue 2
Loki 2
Legion 2
Redeemer 2
Eagle 2
Tornado 2
Dominix 2
Tempest 2
Thrasher Fleet Issue 1