Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Areous D

Appearances
9
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
9
100.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2025-09-16 20:24:40
6mo ago
Top hotspot
PYY3-5
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: PYY3-5 is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Inner Hell (H.E.L.L.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
PYY3-5 3 0 3 2025-09-16 20:24:40
J150020 3 0 3 2025-08-29 19:35:59
J124007 2 0 2 2025-09-03 20:47:09
J154535 1 0 1 2025-09-01 00:46:25

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Inner Hell H.E.L.L. 2
Deliverance. Arrival. 1
The Spectrum Rainbow Knights 1
Copium Industries Inc. Wardec Mechanics 1
Red Zeus 1
Hounds Of Haides Sigma Grindset 1
Lazerhawks L A Z E R H A W K S 1
D-sync D-sync. 1

Final-blow hulls

Hull Events
Sabre 3
Khizriel 1
Drekavac 1
Magus 1
Loki 1
Eris 1
Daredevil 1