Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Bodean

Appearances
6
Visible killmail appearances
Kills
3
50.0% of appearances
Losses
3
50.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-11 17:57:06
25d ago
Top hotspot
Otsasai
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Otsasai is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Deadly Dozen Mans (Can i bring my Drake...).
Threat profile: Most common visible final-blow threat: Stardust-Guardian (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Otsasai 2 0 2 2026-02-07 14:04:12
J131232 1 1 0 2026-03-11 17:57:06
FD-MLJ 1 0 1 2026-02-07 17:25:56
Dumkirinur 1 1 0 2025-12-30 13:44:55
J144739 1 1 0 2025-08-27 18:30:31

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Deadly Dozen Mans Can i bring my Drake... 1
The Blood Raiders Children's Charity The Wormhole Police 1
Unchained Unicorns 1

Victim hulls

Hull Events
Pacifier 1
Vargur 1
Cheetah 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Stardust-Guardian Fraternity. 2
Kingdom of Candats 1

Final-blow hulls

Hull Events
Proteus 2
Eris 1