Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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SINIGR80

Appearances
140
Visible killmail appearances
Kills
135
96.4% of appearances
Losses
5
3.6% of appearances
Hot systems
14
Distinct systems in window
Newest visible event
2026-04-04 03:48:21
14h ago
Top hotspot
6W-6O9
51 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 6W-6O9 is the strongest visible hotspot with 51 appearances (51 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Hard Knocks Inc. (Hard Knocks Citizens).
Threat profile: Most common visible final-blow threat: NO PANIC GROUP (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
6W-6O9 51 51 0 2026-03-17 20:30:37
Turnur 17 17 0 2026-04-04 03:48:21
Y4B-BQ 17 17 0 2026-03-15 14:52:06
L-EUY2 16 16 0 2026-03-15 19:29:51
Amamake 9 9 0 2026-04-04 03:22:05
EU-WFW 9 9 0 2026-03-15 19:11:12
KPI-OW 5 5 0 2026-03-15 13:14:57
1I5-0V 4 4 0 2026-03-15 14:12:08
UAJ5-K 3 3 0 2026-04-03 18:03:32
K-YL9T 2 1 1 2026-04-03 17:15:55
CL-IRS 2 0 2 2026-03-17 13:09:14
2EV-BA 2 2 0 2026-03-16 18:45:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hard Knocks Inc. Hard Knocks Citizens 24
China Union Communication Corporation 15
XKXKXKXKXKXKXKXKXKXKKXKKXKXKXKKX Hard Knocks Executors 8
Lazerhawks L A Z E R H A W K S 7
Star Frontiers Brotherhood of Spacers 5
Banana-Republic. Shadow Cartel 4
Zhuque squad Invidia Gloriae Comes 4
Outfit 418 Blue Loot Not Included 3
Incognito Mode Brotherhood of Spacers 3
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 3

Victim hulls

Hull Events
Nightmare 30
Small Artillery Battery 8
Apostle 7
Barghest 6
Tengu 6
Huginn 6
Claymore 5
Sabre 5
Tempest Fleet Issue 4
Medium Beam Laser Battery 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 4
Shinsegae. Siege Green. 1

Final-blow hulls

Hull Events
Proteus 4
Nightmare 1