Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Double Ganger

Appearances
455
Visible killmail appearances
Kills
186
40.9% of appearances
Losses
269
59.1% of appearances
Hot systems
28
Distinct systems in window
Newest visible event
2026-04-04 14:21:30
2h ago
Top hotspot
Otsasai
66 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Otsasai is the strongest visible hotspot with 66 appearances (63 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Otsasai 66 63 3 2026-04-04 14:21:30
Hageken 51 11 40 2026-02-19 01:58:49
Uosusuokko 37 6 31 2026-04-04 12:03:27
Akonoinen 36 12 24 2026-02-11 15:16:44
Oimmo 28 11 17 2026-04-04 14:06:33
Vaajaita 20 9 11 2026-04-04 12:36:00
Ouranienen 18 8 10 2025-12-17 13:52:07
Isanamo 17 6 11 2026-01-11 11:58:09
Vuorrassi 9 3 6 2026-03-14 16:29:10
MJI3-8 8 4 4 2026-03-17 04:02:15
Frarie 7 7 0 2025-10-17 14:59:15
Uemisaisen 6 2 4 2025-12-20 18:01:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 12
School of Applied Knowledge 9
Torneko Storage Caladrius Alliance 7
Knight of Zero Ultra Out of the Blue. 7
Amxgody 5
PICHATRON Invidia Gloriae Comes 4
Outfit 418 Blue Loot Not Included 4
Republic Military School 3
Pator Tech School 3
University of Caille 3

Victim hulls

Hull Events
Golem 18
Capsule 14
Gila 13
Tengu 8
Orthrus 7
Caracal Navy Issue 7
Praxis 6
Standup Gram I 4
Loki 4
Hulk 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 216
True Power 9
Unknown corporation 9
State War Academy 3
Caldari Business Tribunal 3
Freyja Syndicate The Initiative. 2
Hispanic Enterprises Brotherhood of Spacers 2
Lone Space Rangers 2
Corporate Police Force 1
Lowlife. Snuffed Out 1

Final-blow hulls

Hull Events
Concord POLICE Captain 216
Kronos 5
Caldari Sentry Gun II 3
Caldari Sentry Gun I 3
Caldari Sentry Gun III 3
Scourge Rocket 3
Sansha's Hailburst Icewight 2
Sansha's Daunting Frostwight 2
Hecate 2
Megathron 2