Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| FD-MLJ | 8 | 0 | 8 |
2025-11-22 17:25:43 4mo ago
|
| ZN0-SR | 2 | 0 | 2 |
2026-03-09 19:10:38 23d ago
|
| F67E-Q | 2 | 0 | 2 |
2025-12-30 19:38:54 3mo ago
|
| PF-346 | 2 | 0 | 2 |
2025-11-09 13:56:21 4mo ago
|
| X-BV98 | 2 | 0 | 2 |
2025-11-01 18:48:38 5mo ago
|
| BMNV-P | 2 | 0 | 2 |
2025-10-11 14:18:03 5mo ago
|
| T-LIWS | 2 | 0 | 2 |
2025-09-20 15:46:33 6mo ago
|
| Oulley | 1 | 0 | 1 |
2026-01-17 12:22:40 2mo ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Kingdom of Candats | — | 10 |
| Guardians Incorporated | Cynosural Field Theory. | 2 |
| Raised by Wolves | Intaki-Business Logistics Union | 2 |
| Revenent Defence Corperation | Ishuk-Raata Enforcement Directive | 2 |
| Universal Fleet Operations | — | 2 |
| Space Sich | UA. Space | 1 |
| Diplomatie Rapide | Wreckflix and chill | 1 |
| USSR Zero Detachment | Peacemakers. Coalition | 1 |
| Hull | Events |
|---|---|
| Eris | 10 |
| Flycatcher | 5 |
| Enforcer | 2 |
| Proteus | 2 |
| Astarte | 1 |
| Sabre | 1 |