Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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fausse septic

Appearances
62
Visible killmail appearances
Kills
7
11.3% of appearances
Losses
55
88.7% of appearances
Hot systems
12
Distinct systems in window
Newest visible event
2026-02-21 17:09:25
1mo ago
Top hotspot
Uttindar
15 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Uttindar is the strongest visible hotspot with 15 appearances (2 kills / 13 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Uttindar 15 2 13 2026-02-08 20:39:22
Miroitem 14 0 14 2026-02-09 16:50:32
Uedama 9 2 7 2026-02-11 11:16:47
Jita 8 2 6 2026-02-10 20:18:47
Sivala 6 0 6 2026-02-10 17:12:41
Nakugard 3 1 2 2026-02-08 15:09:53
Perimeter 2 0 2 2026-02-10 17:33:49
Hek 1 0 1 2026-02-21 17:09:25
Sirppala 1 0 1 2026-02-13 14:37:01
Haatomo 1 0 1 2026-02-11 11:51:04
Urlen 1 0 1 2026-02-10 16:34:37
Tennen 1 0 1 2026-02-10 13:24:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 3
Republic Military School 2
Federal Navy Academy 1
Exactitude Syndicate 1

Victim hulls

Hull Events
Pioneer 3
Venture 1
Heron 1
Ibis 1
Probe 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 19
Unknown corporation 10
Safety Set To Red Train Wreck. 9
Did he say Jump Deepwater Hooligans 4
Corporate Police Force 4
F L C L 3
Spacelane Patrol 1
Veishnoria Big Green Fly 1
Absolute Order XIII Absolute Pure 1
Republic Security Services 1

Final-blow hulls

Hull Events
Concord POLICE Captain 19
Vigilant 5
Panther 4
Gnosis 4
Caldari Sentry Gun I 4
Caldari Sentry Gun II 3
Caldari Sentry Gun III 3
Orthrus 2
Caldari Police Commissioner 2
Caldari Police Vice Commissioner 2