Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mordecai Holtzgrund

Appearances
147
Visible killmail appearances
Kills
114
77.6% of appearances
Losses
33
22.4% of appearances
Hot systems
48
Distinct systems in window
Newest visible event
2026-03-31 08:37:31
3d ago
Top hotspot
Egmar
14 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Egmar is the strongest visible hotspot with 14 appearances (12 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: S I L E N C E.
Threat profile: Most common visible final-blow threat: Center For Kids Who Can't Fly Good (Zoo Landers).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Egmar 14 12 2 2025-10-14 05:03:59
J231210 12 3 9 2026-03-31 08:37:31
Amamake 7 5 2 2025-10-15 04:51:00
Sakht 6 6 0 2025-11-27 07:04:53
Vard 3 2 1 2025-10-30 03:07:10
Floseswin 3 3 0 2025-10-10 04:24:09
Ezzara 3 3 0 2025-09-19 05:01:59
Gulmorogod 2 2 0 2026-03-18 05:00:47
J140112 2 2 0 2026-01-02 01:49:30
Shamahi 2 1 1 2025-11-01 06:32:15
Tama 2 1 1 2025-10-17 05:19:44
Akidagi 2 2 0 2025-10-14 02:20:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
S I L E N C E 4
Dark Venture Corporation Kitchen Sinkhole 4
Cruisers Crew 3
State War Academy 3
Chaos arbiter Fraternity. 3
Subsidy H.R.S. Xagenic Freymvork 3
Deadly Dozen Mans Can i bring my Drake... 3
Caldari Black Hand Ishuk-Raata Enforcement Directive 2
Serenity Moe University Fraternity Auxiliary 2
Templars of the Covenant Ministry of Frontier Proselytization 2

Victim hulls

Hull Events
Capsule 19
Drake 5
Venture 4
Loki 4
Gnosis 4
Hyperion 3
Vexor Navy Issue 3
Armageddon 3
Catalyst Navy Issue 2
Praxis 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Center For Kids Who Can't Fly Good Zoo Landers 4
Stryker Industries Stryker Group 3
Dawn's LightP 2
S I L E N C E 2
S I L E N C E Absence of Audible Sound 2
Know-Nothings Negative Feedback 2
BobVult 2
Dark Venture Corporation Kitchen Sinkhole 1
Douchingtons WelpDrive Active 1
Pewpew Intensifies Pewgilism. 1

Final-blow hulls

Hull Events
Cenotaph 3
Loki 3
Exequror Navy Issue 3
Vargur 2
Hyperion 2
Rattlesnake 2
Retribution 2
Tholos 1
Catalyst Navy Issue 1
Moros Navy Issue 1