Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Jamar Arzi

Appearances
276
Visible killmail appearances
Kills
203
73.6% of appearances
Losses
73
26.4% of appearances
Hot systems
82
Distinct systems in window
Newest visible event
2026-04-02 02:34:16
1d ago
Top hotspot
F9-FUV
28 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: F9-FUV is the strongest visible hotspot with 28 appearances (28 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
F9-FUV 28 28 0 2026-04-01 22:31:50
Siseide 15 11 4 2025-12-29 02:25:29
Eszur 14 11 3 2025-12-14 00:15:24
Misaba 14 9 5 2025-12-13 19:54:25
1ACJ-6 13 12 1 2026-03-26 01:27:01
Amamake 12 8 4 2025-12-14 20:15:20
Kurniainen 11 9 2 2025-12-29 01:26:54
BNX-AS 10 9 1 2026-03-29 04:08:20
XB-9U2 8 5 3 2026-01-25 21:22:57
A-YB15 7 3 4 2026-03-31 17:33:49
RO-0PZ 7 7 0 2026-03-30 22:22:13
Isbrabata 6 3 3 2025-12-20 01:38:23

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 9
Warlock Industries Corporation Warlock Industries Alliance 8
Sunset Red Activity Club Insidious. 7
School of Applied Knowledge 7
Stimulus Rote Kapelle 6
Rusty Dragons Fraternity. 6
Tribal Liberation Force 5
Speaker for the Dead Stay Feral 5
Solidified Encounter The Rejected. 3
MOONFIRE SERVICE PROVIDER 3

Victim hulls

Hull Events
Capsule 27
Venture 8
Mercenary Den 7
Rorqual 7
Sacrilege 7
Federation Navy Comet 6
Ishtar 6
Vexor 6
Exequror Navy Issue 5
Retribution 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 4
Imperial Academy 3
Know-Nothings 3
DED 2
The New Eden Yacht Club Minmatar Fleet Alliance 2
Avanto Hole Control 2
The Reason is Treason Deepwater Hooligans 2
Rise Of Exiles Brave Collective 2
R3b3llium Get Off My Lawn 2
Ronin ONE Ronin Reloaded 2

Final-blow hulls

Hull Events
Ishtar 5
Redeemer 4
Thrasher Fleet Issue 3
Scythe Fleet Issue 3
Sabre 3
Federation Navy Comet 3
Arrester Marshal Disparu Troop 2
Drekavac 2
Kikimora 2
Unstable Abyssal Depths 2