Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Delanhunt

Appearances
121
Visible killmail appearances
Kills
106
87.6% of appearances
Losses
15
12.4% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-04-05 12:11:07
9h ago
Top hotspot
Amamake
30 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 30 appearances (19 kills / 11 losses).
Prime activity: The strongest visible activity window starts around 06:00 UTC and stays active through roughly 08:59 UTC.
Target profile: Most common visible victim entity: Serenity Moe University (Fraternity Auxiliary).
Threat profile: Most common visible final-blow threat: Spaghetti Militia.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 30 19 11 2026-04-05 12:06:25
Siseide 28 26 2 2026-04-05 12:11:07
Auga 13 13 0 2026-04-04 18:21:18
Vard 12 12 0 2026-04-05 05:44:04
Heydieles 11 11 0 2026-04-04 03:35:24
Dal 10 8 2 2026-04-04 16:52:16
Abune 8 8 0 2026-04-04 04:03:18
Eszur 3 3 0 2026-04-05 11:51:11
Egghelende 2 2 0 2026-04-04 06:35:30
Hofjaldgund 2 2 0 2026-04-04 05:50:18
Old Man Star 2 2 0 2026-04-04 04:17:25

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Serenity Moe University Fraternity Auxiliary 10
Chaos arbiter Fraternity. 7
Federal Defense Union 7
24th Imperial Crusade 6
Malakim Zealots 6
Rattini Tribe Minmatar Fleet Alliance 6
Space Slums 5
Dirt 'n' Glitter Local Is Primary 4
Kipchak One 4
Tribal Liberation Force 3

Victim hulls

Hull Events
Capsule 30
Thrasher 5
Slasher 4
Thrasher Fleet Issue 3
Algos 3
Cormorant 3
Arbitrator 3
Vexor 3
Coercer Navy Issue 2
Corax 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Spaghetti Militia 5
Chaos arbiter Fraternity. 3
WoodmanCastingXXX 1
Vocation House Tacenda. 1
Prime Directive. Local Is Primary 1
Slow Life In The Minmatar 1
geshftjesgjj 1
Nomads of Republic Smile 'n' Wave 1
Criterion. Deepwater Hooligans 1

Final-blow hulls

Hull Events
Catalyst Navy Issue 2
Cormorant Navy Issue 2
Thrasher Fleet Issue 2
Stabber Fleet Issue 2
Kikimora 1
Osprey Navy Issue 1
Republic Fleet Firetail 1
Caracal Navy Issue 1
Catalyst 1
Coercer 1