Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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lana walker

Appearances
27
Visible killmail appearances
Kills
27
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-03 15:43:48
13h ago
Top hotspot
7D-0SQ
16 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 7D-0SQ is the strongest visible hotspot with 16 appearances (16 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
7D-0SQ 16 16 0 2026-04-03 15:43:48
HPS5-C 6 6 0 2026-03-29 15:36:47
Y-1W01 3 3 0 2026-03-30 15:36:13
B-DBYQ 1 1 0 2026-03-29 14:46:44
C-N4OD 1 1 0 2026-03-29 14:43:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 4
Dreddit Test Alliance Please Ignore 3
Viper-Squad Fraternity. 2
Fusion Enterprises Ltd Fraternity. 2
The Icarus Expedition Solyaris Chtonium 1
Kuan.Dai.Shan Dracarys. 1
Shiva Northern Coalition. 1
Rabble Inc. Northern Coalition. 1
Redamancy. Fraternity. 1
Deep Space Coalition Fraternity. 1

Victim hulls

Hull Events
Zealot 8
Damnation 2
Apocalypse Navy Issue 2
Armageddon 2
Hecate 1
Mobile Cynosural Inhibitor 1
Exequror Navy Issue 1
Flycatcher 1
Sabre 1
Heretic 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.