Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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dosthesaint

Appearances
47
Visible killmail appearances
Kills
47
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-02 00:41:17
1d ago
Top hotspot
C-BHDN
30 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-BHDN is the strongest visible hotspot with 30 appearances (30 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Scan Stakan (HOLD MY PROBS).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-BHDN 30 30 0 2026-03-27 19:04:57
Bordan 12 12 0 2026-04-02 00:41:17
80G-H5 2 2 0 2026-03-29 19:53:09
JUE-DX 1 1 0 2026-03-29 20:11:17
HLR-GL 1 1 0 2026-03-29 19:35:27
KS8G-M 1 1 0 2026-03-27 18:17:02

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Scan Stakan HOLD MY PROBS 13
Jerkasaurus Wrecks Inc. Sedition. 3
just intrest nut STAKAN UNIVERSE 3
Outback Steakhouse of Pancakes Deepwater Hooligans 3
NerfIt Red Alliance 2
Moonlight Mouse Hole Lunar Luminescence 2
Absolutely ineffective corp HOLD MY PROBS 2
RMC Infrastructure Red Alliance 2
JUMP DO IT HOLD MY PROBS 2
Zero Transversal Red Alliance 1

Victim hulls

Hull Events
Nightmare 12
Revelation Navy Issue 5
Stork 4
Sabre 4
Zirnitra 3
Moros Navy Issue 2
Barghest 2
Flycatcher 2
Ansiblex Jump Bridge 1
Athanor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.