Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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David Salzak

Appearances
7
Visible killmail appearances
Kills
3
42.9% of appearances
Losses
4
57.1% of appearances
Hot systems
1
Distinct systems in window
Newest visible event
2026-03-31 21:59:44
2d ago
Top hotspot
BOZ1-O
7 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: BOZ1-O is the strongest visible hotspot with 7 appearances (3 kills / 4 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Dimensional Rift Marauders (Rainbow Dash Alliance).
Threat profile: Most common visible final-blow threat: Dimensional Rift Marauders (Rainbow Dash Alliance).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
BOZ1-O 7 3 4 2026-03-31 21:59:44

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dimensional Rift Marauders Rainbow Dash Alliance 2
Fukin' Hippies 1

Victim hulls

Hull Events
Confessor 1
Osprey Navy Issue 1
Muninn 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Dimensional Rift Marauders Rainbow Dash Alliance 2
Spectrum. Fraternity. 2

Final-blow hulls

Hull Events
Loki 2
Nightmare 2