Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Tiberius Varis

Appearances
16
Visible killmail appearances
Kills
16
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 21:34:53
1d ago
Top hotspot
V-3K7C
11 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: V-3K7C is the strongest visible hotspot with 11 appearances (11 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Hodor's Revenge (Gentlemen's.Club).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
V-3K7C 11 11 0 2026-03-30 03:17:56
AY9X-Q 3 3 0 2026-03-31 03:18:40
R-AG7W 1 1 0 2026-03-31 21:34:53
K-3PQW 1 1 0 2026-03-31 03:59:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hodor's Revenge Gentlemen's.Club 3
Warrior. Capys Holding 3
lnput Broadcast Brotherhood Death Legion of Capybaras 2
Mahoning Valley Authority Brotherhood of Spacers 2
Harbingers of Chaos Inc. Gentlemen's.Club 2
NIN ELISH HOLDING Death Legion of Capybaras 1
Hard Knocks Inc. Hard Knocks Citizens 1
Star Frontiers Brotherhood of Spacers 1
Casa De Coppola Brotherhood of Spacers 1

Victim hulls

Hull Events
Astrahus 2
Flycatcher 2
Capsule 2
Raven 2
Metenox Moon Drill 1
Draugur 1
Osprey Navy Issue 1
Curse 1
Vagabond 1
Scimitar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.