Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| NY6-FH | 20 | 20 | 0 |
2026-03-29 06:13:15 5d ago
|
| C-FP70 | 17 | 17 | 0 |
2026-03-28 06:21:53 6d ago
|
| NDH-NV | 2 | 2 | 0 |
2026-03-29 06:15:27 5d ago
|
| YMJG-4 | 1 | 1 | 0 |
2026-03-28 22:47:23 6d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| GeoCorp. | The Initiative. | 12 |
| Chaos arbiter | Fraternity. | 8 |
| Emperor Scythes | The Initiative. | 4 |
| Infinite Point | The Initiative. | 3 |
| Special law enforcement department | Fraternity. | 3 |
| Fox of Resistance | Northern Coalition. | 2 |
| TFT Military Complex | Fraternity Auxiliary | 2 |
| Alkaid Broken Army | The Initiative. | 2 |
| ANGELGARD. | The Initiative. | 1 |
| Opulence LLC | Fraternity Auxiliary | 1 |
| Hull | Events |
|---|---|
| Capsule | 11 |
| Hulk | 5 |
| Cyclone Fleet Issue | 3 |
| Einherji II | 3 |
| Rorqual | 3 |
| Einherji I | 2 |
| Flycatcher | 2 |
| Jaguar | 2 |
| Dromi II | 1 |
| Sabre | 1 |
What most often lands the final blow when this entity loses in the selected window.