Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Bosboger | 18 | 17 | 1 |
2026-03-28 01:14:57 6d ago
|
| Dammalin | 5 | 4 | 1 |
2026-03-29 20:06:23 5d ago
|
| Siseide | 3 | 3 | 0 |
2026-03-28 04:14:51 6d ago
|
| Auren | 3 | 3 | 0 |
2026-03-28 03:09:38 6d ago
|
| Dal | 1 | 1 | 0 |
2026-03-28 04:53:43 6d ago
|
| Auga | 1 | 1 | 0 |
2026-03-28 03:33:08 6d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Rattini Tribe | Minmatar Fleet Alliance | 9 |
| Dammfam Holdings 001 | — | 4 |
| Chaos arbiter | Fraternity. | 4 |
| KarmaFleet | Goonswarm Federation | 3 |
| 13th Revelation | GunFam | 1 |
| Ice Fire Warriors | — | 1 |
| Zarzakh Toe Inspection Committee | — | 1 |
| Empyrean Academy | Empyrean Edict | 1 |
| Tribal Liberation Force | — | 1 |
| Spaghetti Militia | — | 1 |
| Hull | Events |
|---|---|
| Apostle | 2 |
| Barghest | 2 |
| Covetor | 2 |
| Capsule | 2 |
| Naglfar Fleet Issue | 1 |
| Cyclone Fleet Issue | 1 |
| Standup Einherji II | 1 |
| Standup Templar II | 1 |
| Standup Dromi II | 1 |
| Porpoise | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| CONCORD | — | 1 |
| Rattini Tribe | Minmatar Fleet Alliance | 1 |
| Hull | Events |
|---|---|
| Tempest Fleet Issue | 1 |
| Concord POLICE Captain | 1 |