Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Max Morphite

Appearances
14
Visible killmail appearances
Kills
14
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-31 20:01:46
1d ago
Top hotspot
DCI7-7
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: DCI7-7 is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Beach Boys (The Minions.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
DCI7-7 5 5 0 2026-03-31 20:01:46
FIO1-8 3 3 0 2026-03-31 18:33:41
JU-OWQ 3 3 0 2026-03-31 18:16:33
LT-DRO 2 2 0 2026-03-31 18:24:30
J012475 1 1 0 2026-03-29 18:26:19

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Beach Boys The Minions. 5
No.Mercy Triumvirate. 4
Short Bus Buccaneers Triumvirate. 2
Order of the Eclipse Triumvirate. 2
Raynors Raiders Psychokids. 1

Victim hulls

Hull Events
Capsule 4
Naglfar Fleet Issue 1
Vedmak 1
Stork 1
Harbinger Navy Issue 1
Proteus 1
Legion 1
Sabre 1
Scimitar 1
Rapier 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.