Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Malladine

Appearances
8
Visible killmail appearances
Kills
2
25.0% of appearances
Losses
6
75.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-01 09:18:39
2d ago
Top hotspot
AD077
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AD077 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: State Protectorate.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AD077 2 0 2 2026-04-01 09:18:39
AD186 2 0 2 2026-03-31 23:25:11
Onatoh 2 2 0 2026-03-29 11:36:19
Hagilur 1 0 1 2026-03-30 19:57:53
Oinasiken 1 0 1 2026-03-29 18:41:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State Protectorate 2

Victim hulls

Hull Events
Capsule 1
Punisher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Navka Overminds 2
DED 1
Nisroc Angels The Obsidian Front - Reborn 1

Final-blow hulls

Hull Events
Twilit Abyssal Overmind 2
Tholos 1
State Battlecruiser 1
Unstable Abyssal Depths 1
Inferno Rocket 1