Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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COASTAL BROTHERHOOD

Appearances
82
Visible killmail appearances
Kills
82
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
12
Distinct systems in window
Newest visible event
2026-04-04 12:42:20
4h ago
Top hotspot
Frulegur
47 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Frulegur is the strongest visible hotspot with 47 appearances (47 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Frulegur 47 47 0 2026-04-04 12:42:20
C-C99Z 12 12 0 2026-03-28 22:21:05
Gusandall 8 8 0 2026-04-01 16:44:18
Jorund 3 3 0 2026-04-01 21:26:58
Odebeinn 3 3 0 2026-04-01 20:38:06
K212-A 3 3 0 2026-03-28 19:40:10
F7A-MR 1 1 0 2026-04-01 20:06:21
Osvetur 1 1 0 2026-03-31 21:48:10
Konora 1 1 0 2026-03-31 21:20:25
Turnur 1 1 0 2026-03-28 20:53:53
H-ADOC 1 1 0 2026-03-28 19:51:52
0-3VW8 1 1 0 2026-03-28 17:43:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 8
Pator Tech School 6
University of Caille 4
School of Applied Knowledge 3
Felidae Fleet 3
Leviathan Minerals 3
Tribal Liberation Force 2
Royal Amarr Institute 2
People of the Saiya Silent Company 2
SSBK Corporation 2

Victim hulls

Hull Events
Capsule 20
Einherji I 5
Impel 3
Siren I 2
Occator 2
Bustard 2
Badger 2
Probe 2
Pioneer 1
Tholos 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.