Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Arkadios Sol

Appearances
30
Visible killmail appearances
Kills
30
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-02 01:57:18
11h ago
Top hotspot
YQX-7U
16 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YQX-7U is the strongest visible hotspot with 16 appearances (16 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: A Blessed Bean (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YQX-7U 16 16 0 2026-03-31 01:32:46
I6-SYN 5 5 0 2026-03-28 08:46:19
K-IYNW 3 3 0 2026-03-28 08:50:57
Atioth 2 2 0 2026-03-30 17:02:50
LX-ZOJ 1 1 0 2026-04-02 01:57:18
Y8R-XZ 1 1 0 2026-04-02 01:37:08
U6D-9A 1 1 0 2026-03-30 17:28:06
NY6-FH 1 1 0 2026-03-29 06:10:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
A Blessed Bean The Initiative. 3
Stardust-Guardian Fraternity. 2
Baba Yagas The Initiative. 2
Dreddit Test Alliance Please Ignore 2
E N I G M A The Initiative. 2
Galactic Empire Co LTD Fraternity. 2
Cloak and Daggers The Initiative. 1
Aegis Victorium The Initiative. 1
DEFCON. The Initiative. 1
Gildinous Vangaurd The Initiative. 1

Victim hulls

Hull Events
Hurricane Fleet Issue 13
Zealot 7
Myrmidon Navy Issue 1
Athanor 1
Maelstrom 1
Hulk 1
Damnation 1
Claymore 1
Deimos 1
Lachesis 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.