Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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da'kyle

Appearances
22
Visible killmail appearances
Kills
22
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-01 00:35:16
2d ago
Top hotspot
C2X-M5
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C2X-M5 is the strongest visible hotspot with 5 appearances (5 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Out of Focus (Odin's Call).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C2X-M5 5 5 0 2026-03-31 00:31:34
4-HWWF 4 4 0 2026-04-01 00:35:16
BKG-Q2 3 3 0 2026-03-29 19:10:28
IPAY-2 2 2 0 2026-03-31 20:47:26
M-OEE8 2 2 0 2026-03-29 00:42:14
9OO-LH 2 2 0 2026-03-29 00:23:32
YMJG-4 1 1 0 2026-03-31 01:17:54
PM-DWE 1 1 0 2026-03-29 01:27:51
DAYP-G 1 1 0 2026-03-29 00:13:32
P3EN-E 1 1 0 2026-03-29 00:07:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Out of Focus Odin's Call 4
Big Shadows The Initiative. 3
Ronin ONE Ronin Reloaded 2
Freyja Syndicate The Initiative. 2
Shinra. The Accepted. 1
Kun-Lun Goonswarm Federation 1
Siberian Alpha Fleet Goonswarm Federation 1
OEG Goonswarm Federation 1
Monkey Attack Squad Goonswarm Federation 1
Knights of Zeon Angry Miners Alliance. 1

Victim hulls

Hull Events
Prophecy Navy Issue 3
Tengu 2
Hurricane 2
Capsule 2
Zarmazd 1
Hecate 1
Vexor Navy Issue 1
Catalyst 1
Cyclone 1
Scimitar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.