Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Zhu Feng F

Appearances
38
Visible killmail appearances
Kills
38
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-03-28 16:39:47
4d ago
Top hotspot
H-5GUI
21 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: H-5GUI is the strongest visible hotspot with 21 appearances (21 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Alkaid Broken Army (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
H-5GUI 21 21 0 2026-03-28 16:39:47
D-I9HJ 5 5 0 2026-03-28 16:03:47
MR4-MY 4 4 0 2026-03-28 15:21:06
Otsasai 4 4 0 2026-03-26 07:22:42
7-K5EL 3 3 0 2026-03-28 15:27:12
M-OEE8 1 1 0 2026-03-26 14:23:00

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Alkaid Broken Army The Initiative. 6
The Graduates The Initiative. 3
Memento. Mori. Goonswarm Federation 3
Stardust-Guardian Fraternity. 2
0ne True Cave Goonswarm Federation 2
Late night poets Shadow Cartel 2
Illuminated Goonswarm Federation 2
A Blessed Bean The Initiative. 1
Walrus Mafia The Initiative. 1
Cloaked Goof Goonswarm Federation 1

Victim hulls

Hull Events
Svipul 10
Abaddon 5
Capsule 3
Exequror 3
Osprey Navy Issue 2
Flycatcher 2
Stork 1
Exequror Navy Issue 1
Eris 1
Sabre 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.