Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| ZID-LE | 10 | 10 | 0 |
2026-04-01 12:44:30 2d ago
|
| C-PEWN | 3 | 2 | 1 |
2026-04-01 17:57:23 2d ago
|
| WH-2EZ | 2 | 2 | 0 |
2026-04-01 08:22:41 2d ago
|
| YN3-E3 | 2 | 2 | 0 |
2026-04-01 08:16:01 2d ago
|
| JTAU-5 | 2 | 2 | 0 |
2026-04-01 07:08:43 2d ago
|
| 4O-239 | 1 | 1 | 0 |
2026-03-31 19:42:00 3d ago
|
| 5-6QW7 | 1 | 1 | 0 |
2026-03-31 19:23:17 3d ago
|
| WT-2J9 | 1 | 1 | 0 |
2026-03-29 15:15:16 5d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Galactic Empire Co LTD | Fraternity. | 4 |
| Deathwing Striketeam | WE F0RM FDZ | 4 |
| F.13 Base | Legion of xXDEATHXx | 2 |
| Goat to Go | The Initiative. | 1 |
| 4S Corporation | The Initiative. | 1 |
| Menace of Morons | The Devil's Tattoo | 1 |
| Sons of Zeus. | The Initiative. | 1 |
| The Bannermen | The Initiative. | 1 |
| why play this game | Abyss Shrine | 1 |
| Jerkasaurus Wrecks Inc. | Sedition. | 1 |
| Hull | Events |
|---|---|
| Ishtar | 4 |
| Cyclops II | 3 |
| Revelation | 3 |
| Capsule | 3 |
| Vexor | 2 |
| CONCORD Rogue Analysis Beacon | 1 |
| Stormbringer | 1 |
| Malleus II | 1 |
| Loki | 1 |
| Osprey Navy Issue | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Sons of Zeus. | The Initiative. | 1 |
| Hull | Events |
|---|---|
| Loki | 1 |