Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mustard Appreciator

Appearances
37
Visible killmail appearances
Kills
37
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-03 16:51:55
2h ago
Top hotspot
J223018
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J223018 is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: HOOLIGANS.TEAM (X - Z E S T).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J223018 10 10 0 2026-03-27 20:57:42
J104537 9 9 0 2026-03-31 19:39:16
J171246 9 9 0 2026-03-30 20:27:23
J140133 5 5 0 2026-04-03 16:51:55
J161357 2 2 0 2026-03-31 19:43:08
J151530 2 2 0 2026-03-29 13:09:40

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
HOOLIGANS.TEAM X - Z E S T 10
Hispanic Revolution Death Legion of Capybaras 9
Lone Wormhole Nomad Space is Overrated 7
GHOST RADIO 5
LAstan 4
LP Crabs 2

Victim hulls

Hull Events
Tempest 5
Drake Navy Issue 4
Paladin 4
'Packrat' Mobile Tractor Unit 3
Capsule 3
Naglfar Fleet Issue 2
Mobile Tractor Unit 2
Vargur 2
Porpoise 1
Loki 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.