Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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ElCraft1

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
4
80.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-01 18:46:36
2d ago
Top hotspot
Parts
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Parts is the strongest visible hotspot with 1 appearances (0 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Crazy Humans Seeking Vanity.
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Parts 1 0 1 2026-04-01 18:46:36
Illi 1 0 1 2026-03-31 20:13:18
Perimeter 1 1 0 2026-03-30 20:20:44
Uemisaisen 1 0 1 2026-03-30 19:49:33
Onnamon 1 0 1 2026-03-27 21:09:50

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Crazy Humans Seeking Vanity 1

Victim hulls

Hull Events
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Quafe Company 1
Wealth Redistribution Authority Novus Ordo. 1

Final-blow hulls

Hull Events
Cascade Principal 1
Gallente Sentry Gun 1
Caldari Sentry Gun II 1
Maller 1