Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mei MacGyver

Appearances
124
Visible killmail appearances
Kills
123
99.2% of appearances
Losses
1
0.8% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-01 14:02:22
1d ago
Top hotspot
Amamake
105 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Amamake is the strongest visible hotspot with 105 appearances (105 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Rattini Tribe (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Amamake 105 105 0 2026-03-28 21:18:28
Dammalin 15 14 1 2026-03-29 20:06:23
Decon 2 2 0 2026-04-01 14:02:22
Sharuveil 2 2 0 2026-03-31 17:25:06

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 13
Jerkasaurus Wrecks Inc. Sedition. 6
Astral Acquisitions Inc. Astral Ascendancy Initiative. 6
Dammfam Holdings 001 4
Federal Navy Academy 3
The New Eden Yacht Club Sedition. 3
Straylight Systems Minmatar Fleet Alliance 3
Circle of Honledok GunFam 3
Subsidy H.R.S. Xagenic Freymvork 2
The Shire Hit Squad Sedition. 2

Victim hulls

Hull Events
Tempest 15
Osprey Navy Issue 7
Harbinger 7
Typhoon 7
Apocalypse 6
Typhoon Fleet Issue 5
Armageddon 5
Megathron Navy Issue 4
Brutix 4
Capsule 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 1

Final-blow hulls

Hull Events
Concord POLICE Captain 1